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However, Al-Qadim products and references are not included below, since those are already covered in the Al-Qadim Collector's Guide for that setting. It should be noted that Zakhara, the land of the Al-Qadim setting, is also located in the Forgotten Realms.
NEVERWINTER NIGHTS PLATINUM TRADE IN UPGRADE
Special thanks also to Brett Easterbrook, whose Living City research allowed me to upgrade that section from patchy to reasonably complete. As might be expected, the Wayback Machine was once again a crucial research tool. Moore, whose meticulous notes on Realms content in early magazines were extremely helpful, and especially to Candlekeep and the Forgotten Realms bibliography at, who have walked this path long before. The sheer volume and variety of game products, novels, computer games, comics, and everything else produced for the Forgotten Realms over the years is staggering, and this proved to be the most challenging Collector's Guide in the series, clocking in at more than twice the size of the Greyhawk Collector's Guide.įor this guide, tips of the hat are due to Roger E. This particular guide focuses on the Forgotten Realms campaign setting, which was launched in 1987 and has been reasonable continuously supported ever since.
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This is one of a series of Echohawk's D&D Collector's Guides, each of which aims to provide a comprehensive guide to D&D products published for a particular setting or era of the game. Neverwinter Nights, Dungeons & Dragons, Forgotten Realms, Mask of the Betrayer, Storm of Zehir, and Mysteries of Westgate are trademarks of Wizards of the Coast LLC in the USA and other countries.Welcome to the Forgotten Realms Collector's Guide!
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If you're looking for a truly epic experience, you can't go wrong with our Mod Spotlight for Neverwinter Nights 2 Complete! As if the pre-made campaigns weren't enough, you can take the reins and use the powerful Obsidian Neverwinter NIghts 2 Toolset to make your own adventures and share them with friends!
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Create your characters any way you wish, choosing from a wide variety of races and subraces, such as Tiefling and Aasimar. Use all the wicked spells, feats, and prestige classes from the D&D 3.5 rules. Neverwinter Nights 2: Complete is an epic RPG set in the fantasy world of the Forgotten Realms, one of the most popular campaign settings of Dungeons & Dragons. There's just one solution: set sail for Westgate and discover the secret of the Night Masks in Neverwinter Nights 2: Mysteries of Westgate. Every time you try to get rid of the accursed mask, it secretly makes its way back to you. Strange, terrifying visions torment your psyche. It made you quite powerful but changed your life into a living nightmare. Then, yet another adventure: in an ancient and forgotten tomb you found an unusual mask. Just make sure to get a good look at the map as you will need it to explore the wide open region of Samarach and the Sword Coast. You simply assemble a group of four adventurers (either by carefully picking out each of their statistics and skills or by randomly re-rolling your characters until you find the ones that suit you) and go where the wind takes you. Neverwinter Nights 2: Storm of Zehir gives as a breather from grand quests of destiny and epic ordeals. In order to remove the curse, he has to travel to the Shadow Realm, which harbors dark secrets and tormented souls. A curse of perpetual hunger-one which can only be quelled by consuming the souls of spirits. Our protagonist discovers that an ominous spell has fallen on him. His adventures continue in Neverwinter Nights 2: Mask of the Betrayer. Neverwinter Nights 2 is the tale of his deeds. Raised by the elven ranger, Daeghun, as his own child, our hero will embark on a grandiose quest against the King of Shadows. One such hero is a farmer in the small village of West Harbor. Bards sing tales of heroes in ages past, but they rarely mention those that are yet to become heroes.